MODULE 09
Game Theory
Strategic interaction from Nash equilibrium to mechanism design, Shapley values and the games hidden inside GANs and multi-agent systems.
25 lessons~12h reading
- 0124 min
What Game Theory Studies
BeginnerComing soonPlayers, actions, payoffs and the rationality assumptions; why optimisation against a responding opponent is a different problem.
- 0226 min
Normal-Form Games
BeginnerComing soonPayoff matrices, strategy profiles, and reading a bimatrix game correctly.
Assumes: What Game Theory Studies
- 0326 min
Dominance and Best Response
BeginnerComing soonStrict and weak dominance, iterated elimination, and best-response correspondences.
Assumes: Normal-Form Games
- 0430 min
Nash Equilibrium
IntermediateComing soonThe definition, finding pure-strategy equilibria by inspection, multiplicity, and what the concept does and does not predict.
Assumes: Dominance and Best Response
- 0532 min
Mixed Strategies
IntermediateComing soonRandomising over actions, expected payoffs, the indifference principle, and computing mixed equilibria by hand.
Assumes: Nash Equilibrium · Expectation
- 0628 min
Nash's Existence Theorem
AdvancedComing soonWhy every finite game has at least one equilibrium, via Brouwer and Kakutani fixed-point arguments.
Assumes: Mixed Strategies
- 0732 min
Zero-Sum Games and the Minimax Theorem
AdvancedComing soonSecurity levels, the value of a game, and von Neumann's theorem that maximin equals minimax in mixed strategies.
Assumes: Mixed Strategies
- 0830 min
Zero-Sum Games as Linear Programs
AdvancedComing soonSolving a game by LP, and how strong duality *is* the minimax theorem — two results that turn out to be the same statement.
Assumes: Zero-Sum Games and the Minimax Theorem · Linear Programming Duality
- 0926 min
The Prisoner's Dilemma and Social Dilemmas
BeginnerComing soonWhen individually rational play is collectively disastrous; public goods, tragedy of the commons and free riding.
Assumes: Nash Equilibrium
- 1024 min
Coordination Games and Equilibrium Selection
IntermediateComing soonMultiple equilibria, focal points, risk versus payoff dominance, and the stag hunt.
Assumes: The Prisoner's Dilemma and Social Dilemmas
- 1128 min
Extensive-Form Games
IntermediateComing soonGame trees, sequential moves, information sets, and the difference between perfect and imperfect information.
Assumes: Nash Equilibrium
- 1230 min
Backward Induction and Subgame Perfection
AdvancedComing soonSolving trees from the leaves up, subgame-perfect equilibrium, credible versus empty threats, and the centipede paradox.
Assumes: Extensive-Form Games
- 1332 min
Repeated Games and Cooperation
AdvancedComing soonFinite versus infinite horizons, discounting, trigger and tit-for-tat strategies, and the folk theorem.
Assumes: Backward Induction and Subgame Perfection
- 1430 min
Bayesian Games and Incomplete Information
AdvancedComing soonTypes, beliefs and Bayesian Nash equilibrium when players do not know each other's payoffs.
Assumes: Repeated Games and Cooperation · Bayes' Theorem
- 1528 min
Signalling and Screening
AdvancedComing soonCostly signals, separating and pooling equilibria, adverse selection and the market-for-lemons result.
Assumes: Bayesian Games and Incomplete Information
- 1632 min
Mechanism Design
AdvancedComing soonDesigning the rules rather than playing the game: incentive compatibility, the revelation principle and VCG mechanisms.
Assumes: Signalling and Screening
- 1730 min
Auction Theory
AdvancedComing soonFirst-price, second-price, English and Dutch auctions; why second-price is truthful, and revenue equivalence.
Assumes: Mechanism Design
- 1828 min
Cooperative Games and the Core
AdvancedComing soonCoalitions, characteristic functions, superadditivity, and which allocations are stable.
Assumes: Nash Equilibrium
- 1934 min
The Shapley Value
AdvancedComing soonFour axioms that pin down a unique fair allocation, the permutation formula, and a full worked computation — the foundation of SHAP.
Assumes: Cooperative Games and the Core · Counting, Permutations and Combinations
- 2028 min
Evolutionary Game Theory
AdvancedComing soonPopulations instead of rational agents: evolutionarily stable strategies and replicator dynamics.
Assumes: Repeated Games and Cooperation
- 2126 min
Correlated Equilibrium
AdvancedComing soonAllowing a shared signal, why the set is larger than Nash and easier to compute, and the traffic-light example.
Assumes: Mixed Strategies
- 2232 min
No-Regret Learning and Equilibrium
AdvancedComing soonRegret matching and multiplicative weights, and the result that no-regret play converges to correlated equilibrium.
Assumes: Correlated Equilibrium · Stochastic Optimisation
- 2330 min
Markov Games and Multi-Agent Learning
AdvancedComing soonStochastic games as the multi-agent generalisation of MDPs, minimax-Q, self-play, and why convergence guarantees mostly disappear.
Assumes: Zero-Sum Games and the Minimax Theorem · No-Regret Learning and Equilibrium
- 2430 min
Adversarial Machine Learning as a Game
AdvancedComing soonGAN training as a zero-sum minimax problem, adversarial examples as a constrained attacker's best response, and robust optimisation.
Assumes: Zero-Sum Games and the Minimax Theorem · Projected Gradient and Constrained Descent
- 2528 min
Game Theory in Deployed AI Systems
AdvancedComing soonIncentives in recommendation and ad auctions, multi-agent LLM debate and negotiation, collusion risk, and designing rules agents cannot exploit.
Assumes: Auction Theory · Markov Games and Multi-Agent Learning